As some of you know, there was a Game Maker Community Jam (6th one). I made a game called Sleepshooter, you can check it out here. It's a platform view puzzler. In it you can put your enemies to sleep and toss them almost anywhere you like.
All music in the game is made by Twee (aka Fyaopo) You can check out his blog here.
The game can also be played in your browser on Kongregate(GM:HTML5 Version)!
Monday, April 30, 2012
Thursday, April 19, 2012
GMC Jam and Ludum Dare
2 game dev compos are starting up real soon. Ludum Dare starts in 1 day! :O
The GMC Jam #6 is starting at the end of this month, in 8 days!
So, yeah... that's what I'm gonna be doing soon.
Also I've had this lil' side project where everything's blue.
The GMC Jam #6 is starting at the end of this month, in 8 days!
So, yeah... that's what I'm gonna be doing soon.
Also I've had this lil' side project where everything's blue.
Saturday, April 7, 2012
4 Hour Dev Jam - yay!
I think this might be the first time I've made 2 blog posts in one day. Anyways, the 4 hour dev jam was a success for me! I made a game called Asteroid Panic(click this to download)! It's an arcade game where you can destroy dirt by shooting it with your gun and you must dig down deeper to escape from asteroids up above. I only used 2 & 1/2 hours of the 4 hours alloted. Which just shows I have mad ninja skillz.
new posteeeee
Well, I'm still helping out with the GMCG. Things are getting going a bit slowly atm, that will change. Also the RDC (Rapid Development Competition) has been changed, it is now the 4 Hour Game Dev. You just work on stuff for 4 hours and then get feedback, so it's not really competing anymore. But it should be fun. It's being hosted today, in like, 4 and a half hours.
So um.. yep...
Here's a screenshot of the GMCG engine, all sprites are placeholders except the grass tileset:
So um.. yep...
Here's a screenshot of the GMCG engine, all sprites are placeholders except the grass tileset:
Sunday, April 1, 2012
Sigh
I'm afraid I'm losing interest in game development... I find myself more drawn to less computer-reliant hobbies. Therefore I will no longer be working with GM :(
It was fun while it lasted, I made a lot of noteworthy games... yet they did not get as much attention as I believe they merit.
So farewell, my dear comrades, may you forever be in the blissful world of indie games(And keep me in your memories).
Say, did anyone know it was april fools today?
It was fun while it lasted, I made a lot of noteworthy games... yet they did not get as much attention as I believe they merit.
So farewell, my dear comrades, may you forever be in the blissful world of indie games(And keep me in your memories).
Say, did anyone know it was april fools today?
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