Friday, May 11, 2012

Pivot animations

In the past couple days I've been messing around with an old program I haven't used in ages. Specifically, Pivot. It's a stickfigure animation program that even a baby could use, which is why it suits me perfectly, oh wait...
I made several animations (saved them as gifs) then compiled them into one movie using Windows Movie Maker. That's the easy part, what's way hard is putting sounds into it. So anyway, here's the result of my aggrevation:

(be sure to comment, like, and subscribe! :D)

What, this is a game making blog and not for stick figure animations? :P Dang!
I've been working on Maximus Cerebrum a bit more as well, the primary reason for procrastination is lack of ideas. It's unclear what kinds of puzzles and powerups I should put into the game next. I'm confident I can finish the project though.

P.S. Would anyone be interested in a level editor for Sleepshooter?

-orange

Tuesday, May 8, 2012

Maximus Cerebrum first public demo

I have just released the first public Maximus Cerebrum demo and posted a WIP topic on the GMC.


















I'm getting a bit bored working with MC, but I must finish it! Hopefully soon I will have completed all my current projects and then I can start focusing on a single project at a time!

Current projects:
1. Maximus Cerebrum
2. Cursor game thing
3. Sleepshooter
4. GMCG thing

So, yeah... I really need to finish up this stuff e_e
Ciao.

Monday, April 30, 2012

GMC Jam 6, Sleepshooter

As some of you know, there was a Game Maker Community Jam (6th one). I made a game called Sleepshooter, you can check it out here. It's a platform view puzzler. In it you can put your enemies to sleep and toss them almost anywhere you like.

All music in the game is made by Twee (aka Fyaopo) You can check out his blog here.
The game can also be played in your browser on Kongregate(GM:HTML5 Version)!



Thursday, April 19, 2012

GMC Jam and Ludum Dare

2 game dev compos are starting up real soon. Ludum Dare starts in 1 day! :O
The GMC Jam #6 is starting at the end of this month, in 8 days!

So, yeah... that's what I'm gonna be doing soon.
Also I've had this lil' side project where everything's blue.






















Saturday, April 7, 2012

4 Hour Dev Jam - yay!

I think this might be the first time I've made 2 blog posts in one day. Anyways, the 4 hour dev jam was a success for me! I made a game called Asteroid Panic(click this to download)! It's an arcade game where you can destroy dirt by shooting it with your gun and you must dig down deeper to escape from asteroids up above. I only used 2 & 1/2 hours of the 4 hours alloted. Which just shows I have mad ninja skillz.



new posteeeee

Well, I'm still helping out with the GMCG. Things are getting going a bit slowly atm, that will change. Also the RDC (Rapid Development Competition) has been changed, it is now the 4 Hour Game Dev. You just work on stuff for 4 hours and then get feedback, so it's not really competing anymore. But it should be fun. It's being hosted today, in like, 4 and a half hours.

So um.. yep...

Here's a screenshot of the GMCG engine, all sprites are placeholders except the grass tileset:

Sunday, April 1, 2012

Sigh

I'm afraid I'm losing interest in game development... I find myself more drawn to less computer-reliant hobbies. Therefore I will no longer be working with GM :(
It was fun while it lasted, I made a lot of noteworthy games... yet they did not get as much attention as I believe they merit.
So farewell, my dear comrades, may you forever be in the blissful world of indie games(And keep me in your memories).

Say, did anyone know it was april fools today?