Thursday, March 22, 2012

Charmeleon Game Reviews Blog

Charmeleon, a GMC Member has recently popped up and is reviewing games posted on the GMC on his blog. Charmeleon's Awesume Reviews. His honesty and unbiased opinions are refreshing(to me, at least). So by all means, subscribe if you like to find out about good/bad games... or even to learn about bad game design choices in general.

Cheeeers.

-orange

Tuesday, March 13, 2012

the future holds big things

NEW BLAWG LOOK

Does anyone remember when I started that Iji Fangame Sequel thing and it failed utterly? Man, I thought that would be the death of me. There was way too much ambition in the idea. I'm thinking of starting over on a little Iji-fangame project, without getting a bunch of teammates who try to force me to work. Being Indie. Being your own boss. That's the way to go.

Of course, I would not even begin to work on an Iji fangame now. I've got too many projects already. Of course, the only one I really would need to finish before starting work on another game is Maximus Cerebrum. Gotta get that new computer!

So long, and thanks, for all the fish.


Monday, March 12, 2012

Deharmonized Review

I was looking at YellowAfterLife's new blog and found a post with a review of a game, Deharmonized.
The screenshots looked nice, the review was pleasing. So I decided to play the game myself.

It is a very abstract one-button game, about as simplistic as it gets. After playing through the game and finding it a pleasant experience I decided to review it on the YYG page here. I recommend anyone who has 10 minutes to kill to try it out.

Work on Maximus Cerebrum has come to a halt, I have, by no means abandoned it, I'm just not in the mood for working on it right now... my lack of motivation is caused by having such a trashy computer. Every time I run an .exe or play a flash game, my computer fans scream rather loud and annoyingly(sometimes they do that anyway, though). This causes me to have an aversion to working on my games. I'm definitely getting a new computer sometime soon. Maybe sometime after YellowAfterLife finishes porting Rocket Leaper to flash ;) Hopefully we can get a sponsor who will pay us for the game.

-orange

Wednesday, February 8, 2012

Maximus Cerebrum

After making a lousy game for the GMC Jam #5, Water, Water, Water. I resumed working on a project I started at the beginning of this year, Maximus Cerebrum.

The game is centered around a self-working factory(a factory that requires no human intervention). The player is one of the robots generated by the factory to do maintenance and stuff. The lucky robot gets it's hands... well, erm... it has no hands... but it finds a jump powerup when it comes out of a trash chute. So it then is capable of going into restricted areas. Oh, yeah... the robot is led to believe by logbooks around the factory that all humans are extinct.

So I've been working on this game for a little bit more than a month now. I've gotten a composer to make a fitting music track for it, also I have a few GMC Members testing out the game and giving comments & suggestions.

I hope to release the game sometime before 2100

Kthxbai.

Wednesday, January 18, 2012

SOPA-THETIC

SOPA is stupid.

Nuff said.

Lotsa sites are blacking out today. :\

Thursday, January 12, 2012

Maximus Cerebrum

Maximus Cerebrum is a platform adventure game with puzzle elements, stealth, and primarily b&w graphics.





















I've been working on it roughly since the beginning of January. I've got some testers for it, and am slowly progressing with it. I'll give more details in later blog posts. Stay tuned.


I recently discovered something very interesting and amusing :3
ThatSnail directed my attention to the Stats page you could view that showed you a lot of neat details about the people who view your site and stuff. Here is an image of the countries that give me the most traffic.




















Korea is giving me heaps of traffic, and it seems to be the result of 1 word.


BEEG

It must be some Korean word or something... because ever since I made this blog post  the amount of blog views I get has skyrocketed. (on that post)
Another thing to note is that I get more views from people using ANDROIDS than Windows! And I'm guessing that it's because Koreans use Androids as well. xD

You know what this means? You can increase your traffic just by using the word Beeg in your stuff! I just hope they don't get angry when everyone starts exploiting this. :3

Thx 4 reading.

-orange08







Thursday, January 5, 2012

SF Dem

PixelHouseToast is notorious on YYG for his random games with unique concepts and graphical effects. I'm not very interested in most of his new games because they are a bit TOO random for my tastes :P SF DEM is an exception, it shows what PHT is really capable of if he puts time into his work. It's still a WIP, he just released it to see what people thought of it, and I must say, it is a really cool game. PHT describes the game as "horror/puzzle/surreal", which is very accurate. It was rather horrific the first time I saw the... well, I don't want to spoil TOO much of the game for you ;)



There are 2 different endings in the game. When you reach them the game will just say "Game Over". So don't rack your brains out trying to find out how to "win the game", because this is a WIP and right now it only has 2 (very special) endings. I also suggest having your sound on while playing, it seems like quite a bit of effort was put into audio. :)

Try it out on Yoyogames!

-orange08